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Alex Sandri
withego
3D Maya & Mental Ray Architectural Visualizations


Location:
Bangkok, Thailand

Language(s):
English

Member Since:
April 2004

Last Updated:
15 April 2008

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Winnie the Pooh, Maya 8.0 & Mental Ray light study.
Maya, mental ray
June 2007


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Based on Archmodel 3D template by Evermotion.
Maya 8.0 Poly & Nurbs Surfaces modeling.
Mental Ray Physical Sky/Sun with haze clouds, Global illumination and Secondary Bounces Final Gather.
Mental Ray Architectural Mia materials.
Maya Fluids, Light Fog and deformers for the pool ripples.
XFrog Tropical Trees & Plants with Misss Fast Skin materials for the 3D vegetation, Winnie, Shark and Bone.
Ctrl Fur and Ctrl Displacement to control fur and displacements.
Ctrl Buffers to output Ctrl Occlusion Pass, Shadow and ZDepht Passes.
Software: Autodesk Maya 8.0 & Mental Ray
http://www.samui3d.com
Cheers...!
Alex Sandri
Sunset:


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